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Monday, December 13, 2010

Reading #26: Picturephone: A Game for Sketch Data Capture

Comments:
Marty

Summary:
Picturephone is a sketching game used to gather labeled data in a way that is fun (entertaining) for users. Picturephone works in a similar manner to that of the game Telephone, wherein players repeat phrases to each other in a linear fashion and see how the phrase evolves with each iteration. In Picturephone the players alternate between drawing a sketch and describing it. An additional player is then assigned the task of judging how similar the sketches are. In this way, the authors manage to get labeled data and a relevance/accuracy metric without having to do any of the work themselves.
Discussion:
Picturephone was discussed in reading #24. I liked it then and I like it now. Again, these types of sketching games seem like a good way to gather labeled data without having user repetitively draw the same shape over and over and over.

2 comments:

  1. This is a nice idea for collecting data. But does the user really wanna contribute their time to play such game?

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  2. Yes, they do. Some people like playing games. I win again.

    Games make user studies fun. I am researching gesture interaction in video games, and I can say that my presentations and demonstrations are always the most interesting. I win all.

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